Fairwind (A)

Fairwind (A)

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Side Light
Rarity Rare
Version A
Type Space/Ground


Expansion

Abbreviation
RO2

Card Number
9 / 92

Author/Publisher
Independent Development Committee
Publish Date
7/1/2014

Independent Development Committee

Card Text

Precision

Fairwind can attack Ground units in your opponent's build zone.

Pay 1 Force    Evade 1

Reserves:       Fairwind does 4 dice of damage to one of your opponent's units in the Ground arena.



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)

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