Double Damage (Double the damage, after damage prevention, done by this unit. )
When Assassin Droid ASN-121 would attack, your opponent may tap one of his or her Jedi in the Character arena. If he or she does, the attack ends.
Keywords
Double Damage
Double Damage: An isolated, static ability played during the damage placement POP that means, "Put 1 additional damage counter on the defending unit for each 1 damage that wasn't prevented." Damage counters placed by a unit with Double Damage are in addition to the counters that would be placed normally if the attacking unit did not have Double Damage.