Xesh (D)

Xesh (D)

Avg. Rating 5.0
1 Rating

7
60
6
6


Side Neutral
Rarity Uncommon
Version D
Type Character
Points 2


Expansion

Abbreviation
TAL

Card Number
158 / 270

Author/Publisher
Independent Development Committee
Publish Date
1/3/2017

Independent Development Committee

Card Text

When you deploy Xesh, you may pay 3 Force. If you do, take 1 70/2/2 Tythan Defenders Subordinate with "Armor" and "Stun 2" and put it into the Ground arena.

Xesh gets +2 power when attacking a Rakatan.

Pay X Force    Evade X

INSERT: Bounty: Put 1 mastery counter on Xesh.

INSERT: Remove X mastery counters from Xesh    Gain X Force.



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
Stun
Stun X: A cumulative ability triggered during the damage placement POP that means, "When this unit damages another unit, that unit gets –X power until end of battle." If no damage counters are placed as a result of damage, Stun doesn't occur. Stun works anytime the unit damages another unit, not just when it attacks. Only the unit with both Deflect and Stun abilities can stun when it activates its Deflect.

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