Wraith Squadron (B)

Wraith Squadron (B)

Avg. Rating 5.0
1 Rating

7
50
4
4


Side Light
Rarity Uncommon
Version B
Type Space
Points 2


Expansion

Abbreviation
SBS

Card Number
78 / 130

Author/Publisher
Independent Development Committee
Publish Date
6/12/2017

Independent Development Committee

Card Text

Double Damage

Focus 1 (If you roll at least one natural 5 for Wraith Squadron's attack, it gets +1 power for its next attack.)

Precision

Damage Control 1



Keywords

Damage Control
Damage Control X: A cumulative, triggered ability that means, "When your build step starts, you may remove up to X damage counters from this unit."
Double Damage
Double Damage: An isolated, static ability played during the damage placement POP that means, "Put 1 additional damage counter on the defending unit for each 1 damage that wasn't prevented." Damage counters placed by a unit with Double Damage are in addition to the counters that would be placed normally if the attacking unit did not have Double Damage.
Focus
Focus X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural five with this unit's attack dice before re-roll, this unit gets +X power for its next attack." Only the first natural "5" counts. A five rolled after re-roll doesn't matter. Focus applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "5."
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.

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