Commander Wolffe (C)

Commander Wolffe (C)

Avg. Rating 5.0
1 Rating

4
30
4
4


Side Light
Rarity Uncommon
Version C
Type Character
Points 2


Expansion

Abbreviation
BL

Card Number
115 / 300

Author/Publisher
Independent Development Committee
Publish Date
4/30/2018

Independent Development Committee

Card Text

Reserves:       One of your Clones gets Armor until end of turn.

Reserves:       One of your Clones gets Lucky 2 until end of turn.q



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Lucky
Lucky X: A cumulative, static ability that means, "Each time this unit attacks or is attacked, you may re-roll up to X of this unit's attack dice or have your opponent re-roll up to X attack dice against this unit." Both players can use Lucky effects according to the rules for POP chances. Lucky is used only once after all triggered re-roll effects resolve. You can't re-roll more dice than are rolled for the attack. You may choose to roll any number of dice up to the Lucky value.
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)

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