Plo Koon (E)

Plo Koon (E)

Avg. Rating 5.0
1 Rating

8
60
6
6


Side Light
Rarity Uncommon
Version E
Type Character
Points 2


Expansion

Abbreviation
BL

Card Number
155 / 300

Author/Publisher
Independent Development Committee
Publish Date
4/30/2018

Independent Development Committee

Card Text

Precision

Parry 2

Pay 2 Force    Ambush 3 (If your opponent deploys, moves, or puts a unit into this arena, Plo does 3 dice of damage to that unit.)

Play 2 Force    One of your other Republic units in the Ground or Character arena gets "Play 1 Force    Ambush 3" until end of turn.



Keywords

Ambush
Ambush X: A layered, activated ability that means, "If your opponent deploys, moves, or puts a unit into this arena, this unit does X dice of damage to that unit." Each Ambush can be used once per instance of a unit being deployed, moved, or put.
Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Precision
Precision: An isolated, static ability that means, "This unit cannot be intercepted." An attacking unit with Precision cannot have the target of its attack changed by a unit with the Intercept ability. "Elude" is the former name of this keyword. Treat any unit with Elude as if it has Precision instead.

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