Rey (E)

Rey (E)

Avg. Rating 5.0
1 Rating

8
40
4
5


Side Light
Rarity Rare
Version E
Type Character
Points 3



Abbreviation

Card Number
24 / 109

Author/Publisher
Independent Development Committee
Publish Date
8/31/2018

Independent Development Committee

Card Text

Stealth

As long as your Force total is 10 or more, Rey gets Focus 2, Damage Control 2, and "Pay 3 Force    Disrupt an attack. Play only when Rey is attacked and only once per turn."



Keywords

Damage Control
Damage Control X: A cumulative, triggered ability that means, "When your build step starts, you may remove up to X damage counters from this unit."
Focus
Focus X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural five with this unit's attack dice before re-roll, this unit gets +X power for its next attack." Only the first natural "5" counts. A five rolled after re-roll doesn't matter. Focus applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "5."
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.

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