DJ (B)

DJ (B)

Avg. Rating 5.0
1 Rating

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Side Neutral
Rarity Common
Version B
Type Character
Points 1


Expansion

Abbreviation
TLJ

Card Number
151 / 225

Author/Publisher
Independent Development Committee
Publish Date
12/31/2018

Independent Development Committee

Card Text

Upkeep: Put 1 captivity counter on DJ.

INSERT: Remove 1 captivity counter from DJ    Discard a card at random from your opponent's hand. Play only during your build step.



Keywords

INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.

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