Darth Vader's Lightsaber (B)

Darth Vader's Lightsaber (B)

Avg. Rating 5.0
1 Rating

1


Side Dark
Rarity Common
Version B
Type Equipment
Points 1

Subtype

Expansion

Abbreviation
BOE

Card Number
131 / 180

Author/Publisher
Independent Development Committee
Publish Date
6/1/2007

Independent Development Committee

Card Text

Pay 2 Force    Equip

Equipped Dark Jedi or Sith gets "Pay 1 Force    Evade 1."

Equipped Darth Vader also gets +1 health and Parry 1.



Keywords

Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Parry
Parry X: A cumulative ability triggered during the damage prevention POP that means, "If the attacking unit rolled at least one natural '1' against this unit, prevent X damage to this unit." Only one natural "1" is counted from the attack roll after re-rolls. Parry doesn't prevent damage from a parrying unit unless it attacks itself. Parry can't affect unpreventable damage. If a unit gets the Parry ability after you roll attack dice, it's too late to affect the damage. Accuracy can't decrease the die roll to a natural "1". However, you or your opponent may use an effect to re-roll dice to affect the number of natural ones. (You only count the 1, if any, from the roll used for the attack.) Parry applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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