Muunilinst 10 (B)

Muunilinst 10 (B)

Avg. Rating 5.0
1 Rating

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5
4


Side Light
Rarity Rare
Version B
Type Ground
Points 3



Abbreviation

Card Number
16 / 100

Author/Publisher
Independent Development Committee
Publish Date
9/1/2015

Independent Development Committee

Card Text

Armor

Bounty: Remove all damage counters from Muunilinst 10.

Put 1 damage counter on Muunilinst 10    Prevent up to 2 damage to one of your Clones or Jedi in the Ground or Character arena. Play only once per turn.



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Bounty
Bounty: [bonus]: A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. Bounty works in the build zone. You will gain the bounty even if the attacking unit is sent to the discard pile. The unit can't collect a bounty on itself.

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