Commander Cody (B)

Commander Cody (B)

Avg. Rating 5.0
1 Rating

6
40
5
5


Side Light
Rarity Uncommon
Version B
Type Character
Points 2



Abbreviation

Card Number
36 / 100

Author/Publisher
Independent Development Committee
Publish Date
9/1/2015

Independent Development Committee

Card Text

Each of your other Clones in this arena gets +10 speed and Critical Hit 1

Pay 3 Force    Move Cody into the Ground arena. Cody gets the Ground card type, +10 speed, and Critical Hit 1 until end of turn. Play only when the Ground battle step starts. When the turn ends, move Cody to the Character arena tapped.



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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