Kylo Ren's Rage (C)

Kylo Ren's Rage (C)

Avg. Rating 5.0
1 Rating


Side Dark
Rarity Uncommon
Version C
Type Equipment
Points 2




Card Number
81 / 160

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

When your opponent retreats a Ground unit or Character, attach Kylo Ren's Rage to one of your Characters with "Ferocity" or "Fury" in its game text.

Equipped Character with "Ferocity" or "Fury" in its game text gets +20 speed.

Equipped Kylo Ren also gets "Pay 2 Force, retreat one of your First Order Ground units    Untap Kylo. Play only once per turn and only when no unit is attacking."


Ferocity: An isolated, static ability that means, "Damage from this unit can't be prevented." Damage that can't prevented includes all damage coming from the unit with Ferocity, including damage from attacks, Ambush, Deflect, Retaliate, and other abilities. Units with Fortitude override this ability, and can prevent damage to themselves from units with Ferocity.
Fury X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural four with this unit's attack dice before re-roll, roll X additional attack dice." Only the first natural "4" counts. A four rolled after re-roll doesn't matter. If your unit gets the Fury ability after you roll attack dice, it's too late to roll additional attack dice. Fury applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "4."

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