IG-2000 (B)

IG-2000 (B)

Avg. Rating 5.0
1 Rating

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5
4


Side Neutral
Rarity Rare
Version B
Type Space
Points 3


Expansion

Abbreviation
BH

Card Number
13 / 78

Author/Publisher
Independent Development Committee
Publish Date
12/1/2010

Independent Development Committee

Card Text

When you deploy IG-2000, each of your opponent's Space units gets +1 power until end of turn.

Armor

When IG-2000 damages a Space unit, roll a die. If you roll a 3, 4, 5 or 6, you may pay 2 Force. If you do, IG-2000 may attack a Pilot on the defending unit with 4 power plus any other effects.



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Pilot
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.

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