Armor
Whenever Virago attacks, you may a die. If you do, and roll a 1) Your opponent gains control of Virago until end of game; 2) Virago doesn't untap during your next untap step; 3) Virago does 1 damage; 4) Virago does 2 damage; 5) Virago does 3 damage; 6) Put 4 damage counters on the defending unit, and that unit doesn't untap next turn. If Virago has Lucky, roll 2 dice separately instead, and choose either result.