Pay 2 Force Prevent up to 3 damage to one of your Characters, and you may remove up to 2 captivity counters from it. Play only if Beckett's Y-45 AT-Hauler is in the Ground arena.
Keywords
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.