Citadel Station (A)

Citadel Station (A)

Avg. Rating 5.0
1 Rating


Side Neutral
Rarity Uncommon
Version A
Type Space
Points 2



Card Number
68 / 195

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

Citadel Station gets the game text of each face-up Location card beneath it.

Whenever X damage counters are put on Citadel Station, put half of X damage counters (rounded down) on a Location card beneath it and discard that card when it has damage counters on it equal to or greater than its printed build cost.

Pay X build points    Put a Location card with printed build cost X from your hand face-up beneath Citadel Station. (That card isn't in its stack.) Only one copy of each Location card can be beneath it. Play only during your build step.


Stack: [List]: A layered, static ability that means "You may put a listed card under this unit as part of its stack." The listed cards can't be on top of the stack. Cards with the Stack ability don't count as the cards listed and don't contest with any of the listed cards. If a card is listed by its name you can't stack a card with a different name unless it satisfies a different criteria in the [list] or they represent the same unit. (See the "Different Versions with Different Names" section in the rules PDF) Unlike a normal stack, you can only have one version of each unique unit from the [list] in the stack. Non-unique cards listed on a card with the Stack ability are permitted to form a part of the stack and you can have multiple cards with the same name in the stack as long as they are non-unique. Cards added to a card's stack using the Stack ability cannot exceed the 4 card maximum normal stacking rule. If a unique card with the Stack ability has another version of itself move to the top of it's stack, discard any cards in the stack that can't stack with the new version on top of the stack.

Other Versions