Kreia (C)

Kreia (C)

Avg. Rating 5.0
1 Rating

5
40
4
5


Side Neutral
Rarity Common
Version C
Type Character
Points 1


Expansion

Abbreviation
KAE

Card Number
146 / 195

Author/Publisher
Independent Development Committee
Publish Date
12/25/2020

Independent Development Committee

Card Text

Stealth

Pay 1 Force    Evade 1

INSERT: Whenever a unit uses a Force-activated ability, each player gains 1 Force.

INSERT: Whenever a unit uses a non-Force activated ability, each player may draw a card.



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.

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