Gideon's Strike Force (C)

Gideon's Strike Force (C)

Avg. Rating 5.0
1 Rating

8
50
6
6


Side Dark
Rarity Uncommon
Version C
Type Ground
Points 2


Subordinate

Expansion

Abbreviation
TM

Card Number
105 / 270

Author/Publisher
Independent Development Committee
Publish Date
4/10/2021

Independent Development Committee

Card Text

Riposte 3

, Pay 3 build points    Take 1 50/4/4 Remnant Fire Team Subordinate with "Critical Hit 1" and put it into the Ground arena. Play only during your build step.



Keywords

Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Riposte
Riposte X: A cumulative ability triggered by the roll of a natural two during an attack that means, "If the attacking unit rolled at least one natural two against this unit, this unit does X damage to it when the attack ends." Only one natural "2" is counted from the attack roll after re-rolls. Negative Accuracy can't decrease the die roll to a natural "2". However, you or your opponent may use an effect to re-roll dice to affect the number of natural twos. (You only count the 2, if any, from the roll used for the attack.) Riposte applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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