Ran's Space Station (B)

Ran's Space Station (B)

Avg. Rating 5.0
1 Rating

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Side Neutral
Rarity Uncommon
Version B
Type Space
Points 2


Expansion

Abbreviation
TM

Card Number
136 / 270

Author/Publisher
Independent Development Committee
Publish Date
4/10/2021

Independent Development Committee

Card Text

Backfire 1

Each Starfighter gets +1 power and Critical Hit 1 when attacking Ran's Space Station

     Each of your Crime Gang units costs 1 less build counter to deploy until end of turn. Play only during your build step.



Keywords

Backfire
Backfire X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural three with this unit's attack dice before re-roll, this unit does X dice of damage to itself when the attack ends." Backfire applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.

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