, Pay X Force Put X damage counters on each of your opponent's units in the Space arena. Play only if you control the Character arena and only when no unit is attacking.
Pay X Force Evade X
INSERT: Fortitude
Keywords
Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Fortitude
Fortitude: An isolated, static ability that means, "This unit can prevent unpreventable damage to itself." Units with Fortitude can prevent damage from units with Ferocity and "damage... that can't be prevented" by using Deflect, Evade, Parry, and other damage prevention abilities. Fortitude only allows a unit to prevent unpreventable damage to itself, not to other units. Putting damage counters directly on a unit is not the same thing as doing damage, and also can't be stopped by Fortitude.
INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.