Imperial Scout Troop Armor

Imperial Scout Troop Armor

Avg. Rating 5.0
1 Rating

1


Side Neutral
Rarity Uncommon
Version A
Type Equipment
Points 2


Expansion

Abbreviation
FOR

Card Number
91 / 210

Author/Publisher
Independent Development Committee
Publish Date
11/27/2021

Independent Development Committee

Card Text

Pay 1 build point    Equip

Equipped Squad of Character gets Critical Hit 1, Cunning, and "As long as this unit's total speed is 40 or higher, this unit gets Stealth."

Equipped unit with "Scout" in its name also gets "Pay 0 Force    Ambush 1."



Keywords

Ambush
Ambush X: A layered, activated ability that means, "If your opponent deploys, moves, or puts a unit into this arena, this unit does X dice of damage to that unit." Each Ambush can be used once per instance of a unit being deployed, moved, or put.
Critical Hit
Critical Hit X: A cumulative ability triggered during the pending damage POP that means, "If you rolled at least one natural six with this unit's attack dice, this unit does X more damage for this attack." Only one natural "6" counts in the attack roll after re-rolls. If a unit gets the Critical Hit ability after you roll attack dice, it's too late to affect the damage. Accuracy can't increase the die roll to a natural "6". However, you or your opponent may use an effect to re-roll dice to affect the number of natural sixes. (You only count the six, if any, from the roll used for the attack.) Critical Hit applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.
Cunning
Cunning: An isolated, static ability that means, "Roll this unit’s attack dice secretly. Show them to your opponent after damage prevention."