Luke Skywalker's Lightsaber (C)

Luke Skywalker's Lightsaber (C)

Avg. Rating 5.0
1 Rating

1


Side Light
Rarity Uncommon
Version C
Type Equipment
Points 2



Abbreviation

Card Number
61 / 150

Author/Publisher
Independent Development Committee
Publish Date
12/31/2021

Independent Development Committee

Card Text

Pay 1 build point, 1 Force    Equip

Equipped Jedi gets the Knight and Tatooine subtypes, "Whenever this unit taps put 1 mastery counter on a unit in any arena", and "Pay 1 Force    Protect 1."

Equipped Luke Skywalker also gets "Focus X, where X is the number of mastery counters on Luke." and "Pay 1 Force    Deflect 1."



Keywords

Deflect
Deflect X: A layered ability activated during the damage prevention POP that means, "Prevent X damage to this unit, and this unit may do that much damage to a unit of your choice in the same arena." Deflect creates new damage that can be done to any unit in the arena (even itself). Deflect may be deflected any number of times. Damage is applied after all prevention and deflects resolve. The damage that the unit does equals the damage it prevented. You can play each Deflect effect only once for each source of damage. Deflect as much damage as you can up to the Deflect value.
Equip
Equip: A selective effect on Equipment activated during the build step that means, "Attach this Equipment to a unit. Play only during your build step." You can pay the Equip cost only once per turn.
Focus
Focus X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural five with this unit's attack dice before re-roll, this unit gets +X power for its next attack." Only the first natural "5" counts. A five rolled after re-roll doesn't matter. Focus applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "5."
Protect
Protect X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to one of your other units in this arena." You can play Protect only once for each instance of damage. You don't have to use all of the Protect. You choose how much damage to Protect up to X, even if the full amount of damage or more is pending.

Other Versions