Commander Gree (C)

Commander Gree (C)

Avg. Rating 5.0
1 Rating

5
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4
4


Side Neutral
Rarity Uncommon
Version C
Type Character
Points 2

Subtype

Expansion

Abbreviation
CAD

Card Number
58 / 125

Author/Publisher
Independent Development Committee
Publish Date
7/1/2016

Independent Development Committee

Card Text

Stealth

Whenever Gree attacks and does no damage (after damage prevention), put 1 damage counter on Gree.

Whenever damage from Gree causes one of your opponent's units to be discarded, draw a card.



Keywords

Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.

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