Chantique (A)

Chantique (A)

Avg. Rating 5.0
1 Rating

7
50
5
5


Side Neutral
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
DAN

Card Number
6 / 160

Author/Publisher
Independent Development Committee
Publish Date
12/31/2017

Independent Development Committee

Card Text

Focus 3| Pay 2 Force    Remove 1 damage counter from Chantique. Play any number of times per turn and only when no unit is attacking.

Pay 1 Force    Retaliate 2



Keywords

Focus
Focus X: A cumulative ability triggered by the initial dice roll that means, "When you roll at least one natural five with this unit's attack dice before re-roll, this unit gets +X power for its next attack." Only the first natural "5" counts. A five rolled after re-roll doesn't matter. Focus applies only to dice rolled for an attack, not to dice rolls for abilities like Retaliate. Accuracy can't increase the die roll to a natural "5."
Retaliate
Retaliate X: A layered ability activated during the attack POP that means, "If a unit in the same arena as this unit is attacking this unit, this unit does X dice of damage to that unit when the attack ends." A Retaliate ability without an activation cost has a printed cost of "Pay 0 Force -->". Retaliate resolves when the attack ends, even if your unit gets discarded. Retaliate dice are just dice of damage, not attack dice, and can trigger Stun. Retaliate based on a unit’s power is based on its total power at the time the Retaliate is activated. Retaliate doesn't work with attacks from another arena (such as Bombard and Ion Cannon) or the build zone. A unit may retaliate against itself if it attacks itself. Each Retaliate may be used once per attack. Each defending unit can activate Retaliate during the attack POP, which resolve in their order when the attack ends, even if the retaliating unit is discarded.

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