Zayne Carrick (A)

Zayne Carrick (A)

Avg. Rating 5.0
1 Rating

5
60
4
5


Side Light
Rarity Rare
Version A
Type Character
Points 3


Expansion

Abbreviation
DAN

Card Number
49 / 160

Author/Publisher
Independent Development Committee
Publish Date
12/31/2017

Independent Development Committee

Card Text

Roll a die    Evade 4 if you roll a 5 or 6.

Roll a die    Retreat Zayne if you roll a 5 or 6. Play only when no unit is attacking.

INSERT: Pay 1 Force    Reroll a die for one of Zayne's abilities. Play any number of times per turn.



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.

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