Maul (O)

Maul (O)

Avg. Rating 8.0
2 Ratings

6
40
4
5


Side Neutral
Rarity Uncommon
Version O
Type Character
Points 2


Expansion

Abbreviation
SOR

Card Number
101 / 195

Author/Publisher
Independent Development Committee
Publish Date
7/16/2019

Independent Development Committee

Card Text

Stealth

Maul gets +X power, where X is the number of mastery counters on him.

Whenever one of your opponent's Characters uses a Force-activated ability, you may pay 1 Force. If you do, put 1 mastery counter on Maul.

Remove X mastery counters from Maul    Evade X



Keywords

Evade
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
Stealth
Stealth: An isolated, static ability that means, "This unit can't be attacked unless it's tapped or has damage counters on it." An untapped and undamaged unit with Stealth can still be affected by alternative types of damage. (Such as Overkill.) As long as the unit has any number of damage counters on it, it can't use Stealth.

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