Maul (P)

Maul (P)

Avg. Rating 5.0
1 Rating

6
30
6
5


Side Neutral
Rarity Rare
Version P
Type Character
Points 3


Expansion

Abbreviation

Card Number
36 / 205

Author/Publisher
Independent Development Committee
Publish Date
9/6/2020

Independent Development Committee

Card Text

Pay 3 Force    Deflect 2

Reserves: Whenever one of your Crime Gang units or Crime Lords is discarded from any arena, you may put 1 damage counter on one of your opponent's units in the same arena.



Keywords

Deflect
Deflect X: A layered ability activated during the damage prevention POP that means, "Prevent X damage to this unit, and this unit may do that much damage to a unit of your choice in the same arena." Deflect creates new damage that can be done to any unit in the arena (even itself). Deflect may be deflected any number of times. Damage is applied after all prevention and deflects resolve. The damage that the unit does equals the damage it prevented. You can play each Deflect effect only once for each source of damage. Deflect as much damage as you can up to the Deflect value.
Reserves
Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)

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