L3-37 (B)

L3-37 (B)

Avg. Rating 5.0
1 Rating

8
50
4
5


Side Neutral
Rarity Rare
Version B
Type Ground/Character
Points 3


Expansion

Abbreviation

Card Number
31 / 205

Author/Publisher
Independent Development Committee
Publish Date
9/6/2020

Independent Development Committee

Card Text

Armor

Inspiration

Tap a Droid in the Ground or Character arena    Remove X captivity counters from that Droid, and you may do X damage to a non-Droid in that arena.

Pay 0 Force    Intercept



Keywords

Armor
Armor: An isolated, static ability that means, "This unit can only be hit on a roll of 5 or more." Armor works against dice of damage and attack dice. It redefines what die roll is required to hit a unit. It doesn’t modify the die roll like Accuracy. A unit with Accuracy 1 attacking a unit with Armor hits with 4's, 5's, and 6's.
Inspiration
Inspiration: An isolated, static ability that means, "Each of your other units in this arena gets +10 speed, +1 power, and +1 health."
Intercept
Intercept: A selective ability activated during the attack POP that means, "If one of your other units is being attacked in the same arena, the attacking unit now attacks this unit instead." Intercept doesn't end the attack. Any number of units may intercept an attack once for each instance of the effect. Each intercepting unit has been attacked. Intercept isn’t a prevention ability. Intercept doesn’t cause a new attack. (It is the same attack.) Your unit may intercept an attack from one of your own units (but not from itself) as long as that unit can attack it. If it can't attack the intercepting unit, you can pay its activation, but the defending unit won’t change. "For this attack" effects do not trigger for each intercept. Some effects may end because they don't apply to the new defending unit unless the effect's conditions are met by the new defending unit. An effect that addresses the attack can't be played for each intercept, but could continue.

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