Qui-Gon Jinn (E)

Qui-Gon Jinn (E)

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1 Rating


Side Light
Rarity Uncommon
Version E
Type Character
Points 2




Card Number
104 / 181

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

While this card is stacked or under Qui-Gon Jinn, Qui-Gon's activated abilities cost 1 less Force to play and he gets: "Reserves: , Pay 4 Force    Search your deck for a Qui-Gon Jinn card. Stack that card on top of this card. Play only when no unit is attacking. Shuffle your deck."

Usage Notes

Text erratum (Force cost reduction.)

Qui-Gon Jinn (E)'s Force reduction ability only works while in an arena.


Reserves: [Ability]: A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. (For example, activated abilities granted by Reserves may be disrupted.)
Stack: [List]: A layered, static ability that means "You may put a listed card under this unit as part of its stack." The listed cards can't be on top of the stack. Cards with the Stack ability don't count as the cards listed and don't contest with any of the listed cards. If a card is listed by its name you can't stack a card with a different name unless it satisfies a different criteria in the [list] or they represent the same unit. (See the "Different Versions with Different Names" section in the rules PDF) Unlike a normal stack, you can only have one version of each unique unit from the [list] in the stack. Non-unique cards listed on a card with the Stack ability are permitted to form a part of the stack and you can have multiple cards with the same name in the stack as long as they are non-unique. Cards added to a card's stack using the Stack ability cannot exceed the 4 card maximum normal stacking rule. If a unique card with the Stack ability has another version of itself move to the top of it's stack, discard any cards in the stack that can't stack with the new version on top of the stack.

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