Luke Skywalker (K)

Luke Skywalker (K)

Avg. Rating 8.0
3 Ratings


Side Light
Rarity Rare
Version K
Type Character


Card Number
39 / 210

Wizards of the Coast
Publish Date

Wizards of the Coast

Card Text

Pay 3 Force    Evade 2

Speeder Pilot. The Speeder gets: * +10 speed. * Accuracy 1. * When this Speeder is discarded from the Ground arena, move Luke from it to the Ground arena untapped. Treat Luke as a Ground unit until the Ground battle step ends. When the Ground battle step ends, if Luke is in the Ground arena, put Luke into the Character arena, untapped.

Usage Notes

Text erratum

If Luke is in any other zone than the Ground arena, Luke does not get put into the Character arena.


Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Evade X: A layered ability activated during the damage prevention POP that means, "Prevent up to X damage to this unit." You can play Evade only once for each instance of damage. You don't have to use all of the Evade. You choose how much damage to Evade up to X, even if the full amount of damage or more is pending.
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.

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