Han Solo (F2)

Han Solo (F2)

Avg. Rating 5.0
1 Rating

4
40
4


Side Light
Rarity Uncommon
Version F2
Type Character
Points 2



Abbreviation

Card Number
51 / 150

Author/Publisher
Independent Development Committee
Publish Date
12/31/2021

Independent Development Committee

Card Text

Upkeep: Put 1 mastery counter on Han.

Lucky 2

Han's printed power is equal to the number of mastery counters on him.

INSERT: Pay 0 Force    Redirect



Keywords

INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
Lucky
Lucky X: A cumulative, static ability that means, "Each time this unit attacks or is attacked, you may re-roll up to X of this unit's attack dice or have your opponent re-roll up to X attack dice against this unit." Both players can use Lucky effects according to the rules for POP chances. Lucky is used only once after all triggered re-roll effects resolve. You can't re-roll more dice than are rolled for the attack. You may choose to roll any number of dice up to the Lucky value.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.
Redirect
Redirect: An activated ability that means, "If this unit is attacked, choose one of your other units that can be attacked and damaged in this arena. The attacking unit attacks the chosen unit instead." Precision will cut through Redirect just as it cuts through Intercept. However, there are cards that can cause a unit to lose Precision, or part of its game text.

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