Han Solo (I)

Han Solo (I)

Avg. Rating 7.0
2 Ratings

3
50
4
5


Side Light
Rarity Rare
Version I
Type Character

Subtype


Abbreviation
RAS

Card Number
12 / 105

Author/Publisher
Wizards of the Coast
Publish Date
3/1/2004

Wizards of the Coast

Card Text

Upkeep: Pay 2 build points or tap this unit.

Accuracy 1

When Han's attack ends, you and your opponent each roll a die. If you roll higher, untap Han.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
Upkeep
Upkeep: [Cost]: A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. You must still pay the Upkeep costs of a unit even if that unit is in the build zone, becomes the top card of a unique unit stack, or Pilots another unit. The Upkeep must be paid if you can pay it. If you can't pay any of the listed costs in full, then ignore Upkeep. If a unit has multiple Upkeep abilities, fulfilling just one of the Upkeep abilities (such as tapping the unit) does not satisfy all the Upkeep costs at once; it would only satisfy that instance of Upkeep. You may choose the order of multiple Upkeep abilities to keep an Upkeep from being paid, though a different order might pay it.

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