Slave I (C)

Slave I (C)

Avg. Rating 6.0
2 Ratings

8
50
4
4


Side Dark
Rarity Rare
Version C
Type Space
Points 3

Subtype

Expansion

Abbreviation
JG

Card Number
34 / 105

Author/Publisher
Wizards of the Coast
Publish Date
6/1/2003

Wizards of the Coast

Card Text

Slave 1 gets +2 power as long as it's attacking a Jedi. Accuracy 2 (Add +2 to each of this unit_s attack dice. Accuracy is cumulative and its result is not considered 'natural').



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.

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