Millennium Falcon (R)

Millennium Falcon (R)

Avg. Rating 5.0
1 Rating


Side Light
Rarity Rare
Version R
Type Space
Points 3



Card Number
69 / 340

Independent Development Committee
Publish Date

Independent Development Committee

Card Text

The Millenium Falcon can have an extra Pilot.

The Millenium Falcon can attack Space or Ground units in your opponent's build zone.

Damage from the Millenium Falcon can't be prevented.

INSERT: Whenever the Millenium Falcon would be damaged, prevent 1 of that damage if Falcon Bridge Crew is in any arena.


INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
[sub-type] Pilot: A layered, static ability written as "[sub-type] Pilot. The [sub-type] gets:… ." that means, "You may move this card onto or off of a non-Droid Space or Ground unit of the correct sub-type once during the build step. Ignore all other text on this card except its name, sub-type and health. The piloted unit can't have more than one Pilot." Treat all of a unit's Pilot abilities for a sub-type as a single Pilot ability for that sub-type. It grants abilities to that unit alone. See the "Pilots" section of the rules PDF for more info.

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