Millennium Falcon (P)

Millennium Falcon (P)

Avg. Rating 5.0
1 Rating

6
50
5
5


Side Neutral
Rarity Uncommon
Version P
Type Space
Points 2


Expansion

Abbreviation

Card Number
39 / 80

Author/Publisher
Independent Development Committee
Publish Date
2/1/2013

Independent Development Committee

Card Text

Accuracy 1

Shields 1

INSERT: Treat the Millenium Falcon as a Smuggler.



Keywords

Accuracy
Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.
INSERT
INSERT: A layered, static ability that means, "When this card is in play or stacked under the unit, the unit gets the following effect:" Insert works while in the build zone. The effect works while anywhere in the unit's stack. The granted ability remains to be the ability of its type. (For example, activated abilities granted by Insert may be disrupted.) The granted effect may not work in the build zone as per the rule for the rule for that effect.
Shields
Shields X: A cumulative, static ability that means, "The attacking unit gets –X power against this unit." Shields only matters when attack dice are rolled. If you give a unit Shields after your opponent has rolled for damage, it doesn't affect the roll.

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